TechFair 2010
Categories for Submission

Programming

Original Computer Programming Project

  • Students may use software program of their choice. These include, but are not limited to Flash, Scratch, and Microworlds.
  • Projects should demonstrate creativity, originality, organization, and interactivity. Students should be able to explain to judges how they programmed their creations.

Graphic Design

Computer Created Original Art Project

  • Students may use software program of their choice. Including, but not limited to, Photoshop, Paint, KidPix, Illustrator, Microsoft Photo Editor, Free Hand, and Corel Draw.
  • Projects should demonstrate creativity, originality, organization, and interactivity. Students should be able to explain to judges their own interpretation and vision for the digital art piece.

Animation

Original design with the purpose of the motion of objects and storytelling:

  • Students may use software program of their choice to achieve results. These include, but are not limited to Flash, Scratch, Alice, Microworlds, Frames.
  • Projects should demonstrate creativity, originality, organization, and interactivity. Students should be able to explain to judges how they designed and programmed their creations.

Robotics

Working, functional Robot design controlled through student created programming

  • Students will be asked to explain their design and programming. Projects should be inventive and have a related real-life application. Projects should demonstrate creativity, originality, organization, and interactivity.
  • Projects may be constructed from kits or, modified from other devices, or constructed from student's own concepts or designs. Commercially available kits include Vex, Lego, Gears, Playful Inventions.
  • Open to 6th grade and higher

Game Design

Original content, design, and rules of an interactive game

  • Students may use software program of their choice. Including, but not limited to, Alice, Flash, Scratch, and Microworlds.
  • Projects should demonstrate creativity, originality, organization, and interactivity. Students should be able to explain to judges what inspired their game idea and how they programmed their game to achieve project goals